Aller au contenu
  • Contributeurs populaires

    Personne n’a encore reçu de point de réputation cette semaine.

  • Statistiques des membres

    23 028
    Total des membres
    963
    Maximum en ligne
    Subaru
    Membre le plus récent
    Subaru
    Inscription
  • En ligne récemment   0 membre est en ligne

    Aucun utilisateur enregistré regarde cette page.

alien_touch

Membres Enregistrés
  • Compteur de contenus

    1 622
  • Inscription

À propos de alien_touch

  • Date de naissance 08/11/1975

Converted

  • Résidence
    Pas bien loin de chez vous

Converted

  • Pays
    France

Converted

  • Sexe
    Homme

alien_touch's Achievements

Newbie

Newbie (1/14)

0

Réputation sur la communauté

  1. alien_touch

    Firmware PS4

    Mise à jour 1.52 disponible
  2. alien_touch

    La Playstation 4

    Valiran, as tu un support vertical ?? La mienne est à plat dans un meuble TV ouvert à l'avant et moitie arrière, je pensai prendre un support vertical et la sortir du meuble.
  3. alien_touch

    La Playstation 4

    Je viens de faire un KZ online, ca souffle comme pas possible, idem avec DC universe. Du coup je teste Contrast, faudrait pas non plus qu elle grille :-)
  4. alien_touch

    La Playstation 4

    Foxy99, tout pareil que toi au niveau du bruit de la console mais j'ai trouvé qu'elle soufflait pas mal. Sinon pour KZ claque graphique je confirme, j'ai Knack aussi a tester. J'ai DL la démo de Fifa et je n'aime pas, le jeu de basket est beau mais je m'attendais à mieux. Resogun (offert avec le PSN+) est vraiment prenant :-), pas encore essayé Contrast. Je dois essayer DC Universe également. Sinon pour le compte US je ne sais pas mais il était précisé dans certaines infos que le zonage des jeux était nul sur média mais pas sur les stores, à vérifier.
  5. alien_touch

    Firmware PS4

    Nickel sur PS4 US Par contre les DL de demo de 20 go pffffff
  6. alien_touch

    Firmware PS4

    Valiran, n'ayant pas de PS4 sous la main je ne saurai confirmer, mais le lien envoie bien sur la partie FRENCH donc je pense que le firmware est universel. Ma PS4 US devant arriver Vendredi, je ferai le test ;-)
  7. alien_touch

    Firmware PS4

    Yes, là 1.51 merci Foxy99
  8. alien_touch

    Firmware PS4

    Il y a de fortes chances :-)
  9. Pour ceux qui auront leur console le 29/11 et qui veulent éviter les petites aléas au démarrage de la console pour la mise à jour du firmware, il est possible de l'installer via une clé USB comme sur PS3. Voici le lien de la page officielle de Sony pour le téléchargement du fichier avec la procédure de mise à jour "Version du firmware 1.51" : PlayStation®4 PC System Software Update Method | French | PlayStation®
  10. Testé et fonctionnel sur PS3 Fat 20 Go JAP Added the ToolBox to [app_home/PS3_GAME] to restore multiMAN/StealthMAN launch mode from ToolBox. ReactPSN patch to work offline without the need to log into PSN at all. Cinavia Disabled for HDD content only using the DEX files. noBD/noBT patches to allow installation on consoles with broken BluRay Drive or Bluetooth board. This CFW can be installed fine from XMB Update over OFW3.55 or any CFW ver <= 3.41/3.55/4.21/4.30/4.40/4.41/4.46/4.50 HDD can be swapped/changed and the CFW will re-install without any problem. Patched LV1 to disable LV2 Protection. Patched LV1 to add peek/poke support. Patched LV1 Core OS Hash Check (to prevent Bricking on non-dehashed downgraded consoles) Patched LV2 to add peek/poke support. QA Flag enabled by default to allow for easier downgrading using Recovery Menu. RSOD screen bypass patch for RSOD machines (it won't fix the RSOD but allows the PS3 to boot fine into XMB) PSN/SEN access is available but it's not recommended. It can run games signed with Keys up to version 4.50 without any Eboot/Sprx patching needed. The CFW can be used for Downgrading with Hardware flashers with PS3 Flash Auto Patcher v4.46a Source : You Asked For It, and He Answered...Rogero CEX-4.50 v1.01 with Toolbox for StealthMAN - Tortuga Cove | Tortuga Cove
  11. Pour les vidéos (BD/DVD) il me semble qu'elle est zonée
  12. alien_touch

    CFW Rogero 4.41 v1.00

    Ce sera apparemment la dernière version de Rogero, fonctionne parfaitement chez moi, merci
  13. Bonjour, J'ai installé le CFW Rogero 4.40 1.02 hier, il tourne sans pb chez moi. C'est une PS3 Fat, mise à jour du CFW Rogero 4.30 2.05 vers le 4.40 1.02
  14. Le CFW 3.56 de Demon Hades est dispo. Désolé je n'ai pas le temps de traduire : FUNCTIONS Support PEEK / POKE lv2, using the typical SYSCALL 6 and 7 for compatibility with existing homebrew. Support PEEK / POKE lv1 native SYSCALL using 10 and 11 respectively. These are used as SYSCALL than the lv2, the devs just have to use them as you would those of lv1 lv2 but affecting. Load unsigned applications, FSELF format natively. That is, a normal application or npdrm FSELF valid format worked directly. (No touch-memory copy in the lv2). Load logically signed applications, both official and unofficial signature valid. Support for applications up to version 3.56. Use of all SYSCALL system, provided that the product no later verify mode, QA, etc. No need to modify the PARAM.SFO in the event that hypothetically would use a application that requests a version higher than 3.56 in either npdrm / normal application / or application running from the bdemu. Installation of Retail and Debug PKG since the PKG Install option. System settings in the XMB QA hacked. Now you can open the options using the normal combo without QA flag is active or a valid token or existing on your machine. Any options changed is maintained in the system registry settings. This QA system hack allows any SPRX to call the XMB to check this information hacked receive information, such as the nas_plugin.sprx, which in the case of DEX would permit installed without any patch of PKG Retail. As always be careful you do with those options, this is the safest way to have the QA without be QA, and not have to modify the EEPROM in any recalculated appearance or tokens of any kind. Here I have to thank Sony for making the security of your token only be in one byte and not in those should be. LV2: FIX: Patch to allow loading of applications for (avoids errors 0×80010009) FIX: Patch to avoid checking the firmware version of the application against the version of firmware stored in the memory of lv2 (avoid the error 0×80010019) FIX: Patch to avoid the error 0x8001003C (allows loading of applications that request more internally than the current version) FIX: Patch to avoid the error 0x8001003D FIX: Patch to avoid the error 0x8001003E (using hdd patch and have no disc inserted) FIX: Enables the use of all SYSCALL, avoiding generic error 0×80010003. CHANGES IN THE LV2 356: FIX: Patching a new security check that prevents updater mode, it could launch an application unsigned with the minimum key 0xD (3.56), avoiding the error 0×80010009. NOTE: See NOTE AT THE END OF THIS README FIX: otherwise is used to integrate the new SYSCALL 6, 7, 10, 11 at lv2. LV1: Added support for PEEK / POKE NATIVE at lv1. The method used to integrate these new hypercalls not use hypercall existing one, but really any hypercall not used in the system is a peek or poke depending on the case. To interact with PEEK / POKE, lv2 use SYSCALL of 10 and 11 respectively. Changes in the hypercall mmap (114). In the 3.56 Sony made significant changes in this hypercall to avoid the use that was being given to the lv1 to lv2 mapping. Now this hypercall checks that the key argument has not been modified, are checked mapping ranges (Someone who understands this will realize how dangerous it is that you map the critical thing, and do not speak of lv1) the hypercall code is divided into sub-functions into chunks for rolling the analysis. 3.56 In this version of this hypercall MA has not been touched, but having the support of PEEK / POKE in lv1 mapping is no longer necessary. In a later version is not ruled out such a check hypercall it’s not complicated really, just it was not necessary for this version. Changes in the hypercall unmap (115), similar to mmap, its code shared between subfunctions. FIX: Added some patches to avoid integrity checks lv1 / LV0. FIX: Added patches in the SPM and the DM to enable the use of any service. The patch is different, smaller, the SS patch exists (this is no longer compatible with 3.56), in my testings my patch does not produce any kind of problem with trophies, or saved games, etc.. TODO: Delete the problem of not being able to downgrade to a version lower than 3.56. Currently not possible down from 3.56 after upgrading to the. LV0 APPLDR: FIX: Patch to override the check ECDSA digital signature. Now an application with an invalid signature signed will be considered valid. For example, “sign” an application without having the proper private key to generate a proper signature. FIX: Patch that removes the hash check of the application segments. A hash will be considered invalid valid. FIX: Patch to override that you can not use FSELF retail consoles. This patch is different from that in ps3devwiki, the patch is on that page about this subject brickea machines has a problem metadata to decrypt the encrypted executables retail. FIX: Patch to override the protection added in 3.55 (in the case of applications npdrm / normal, previously only was in charge of the RVK) which prevents applications can be used above the indicated version in the firmware today. That is, in a hypothetical case, a game trying to throw in a 3.60 3.56. FIX: Patch to override the protection auth check the applications (added in 3.56), this check detects programs created public tools as they always put the same auth, auth superior one. FIX: Patch to remove the protection from the white list of authorized programs, added in 3.56. Now you can use all applications as 3.55 and below. NOTES: The lv2 is protected by a hash in lv1, in case you want to play an offset that encompassed in the range of protection, this would produce a panic check off the system. To avoid this problem, use the tool that is attached to this package before using poke modify lv2. Why not to implement this patch directly is because not everyone is dev, and that can not be touched lv2 is safe for the user. Of course the source code of this program is included, so a dev can see how using the POKE lv1 patched the problem. You can now exit of service mode, and use the lv2diag as before, but this has a potential danger. The 3.56 now makes it impossible to make a downgrade to less than 3.56, meaning that if you are in the 3.56 in him are, if you have time you tried to cancel out a version that checks the update manager. The problem is a programming error that allows updating Lv2Diag.self, the failure is that No checks that the update is in the usb or to verify that this is valid, the program formats the flash 1.2 and 3. That is, if then fails, your system would not have died partially flashes, still work ROS can use a lv2diag active again, but who Forewarned is forearmed. Lv2diag Beware! Attached to this package is an updated application to extract the nodes of a dump of lv1 is an update of the application made by Graf Chokolo, now has support for versions 3.15, 3.41, 3.55 and 3.56 in one program. Useful to display the nodes extracted from your dump. The firmware finished graphic will be added when finished JFW 3.41 itself. In the package adds an application, I do not think there publicly, to put the product model directly from the XMB, acts as a toggle, in the event that you can use the product as simply So I removed the product. As a final note to remember that this is the first version of the firmware, so constructive criticism are welcome. As I suppose that due to this publication where patches are appldr, many variants will come out of it, just remember that the first publication was this. Do not bite the hand that feeds you, today is a 3.56 higher perhaps tomorrow another, or maybe not. Source ici : http://jailbreakscene.com/main/2011/11/breaking-news-jfw-dh-custom-firmware-v3-56-v1-released/#more-10811 A tester avec prudence
×
×
  • Créer...