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MaxConverter0.71 Help


perfectmaster

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salut tlm, voilà quand j'utilise ce programme et que je vais sur codejunkies et que je prend un code (M) de plus de 2 lignes, le programme me met une erreur. Selon la mec qui a fait ce prog c'est normal, et dans sa FAQ il explique comment y remédier. Seul problème c'est que meme en me débrouillant bien en anglais, là je capte pas trop...

C'est pour faire de Ar Max à Raw.

 

voilà ce que le message dit:

 

-=How to make 1line multi codes=-

Now I will show u a few Advanced Code Types for Armax

-=8Bit Codes=-

*Note. This only works if the Raw Codes u are trying to make into 1code fall one after another like this .

******4C ********

******4D ********

******4E ********

see as long as they keep going one after another you can use this command type on Armax (Note: Read this full part to understand how this code works)

*Note if there not like this and they have skips look to the -=Multi Skips codes=-.. Will use DotHack Infections as a example

GO HERE

This will be the codes we will use.. As u can see there are 42 codes, then there is an all in 1 code for the CB.. we are not going to use code 43.

k take the fist code ..

0A14A407 00000001

Convert it to Raw using Maxconvert to get this

00A406F6 00000001

Next we see how many lines we are going to need this code to fill.. there are 42 codes so we need it to fill 41 more times, Because we are using the first code as the start point we wont need to put that as one of the 42. So take your Windows Calculator and convert 41Dec to hex and u get 29. This is what we do in the 2nd column starting from the 5th digit over we put how many Codes that need to be filled. If u look in the 8 bit format u have all the spaces where the f are to put a fill combo in.. Just remember the smaller the number the closer to the end of the f it is..

Remember u need to convert the Dec# to Hex#. So it will look like this. 00A406F6 00002901

Here is a Format for the 8 bit Multi code..

The 8-bit format is:

00aaaaaa ffffffvv

or

01aaaaaa ffffffvv

Where: a - address f - additional fill/writes v - value

Then your ready to convert it to Armax with the Maxconvert and test your code..

Remember always start from the 5th digit over.. This is for 8bit codes..

-=16Bit Codes=-

*Note. This only works if the Raw Codes u are trying to make into 1code jumps by 2 like this .

******4C ********

******4E ********

******50********

Same as above but this is only if the codes starts with 02 or 03 just fallow the Formats. This time u have less f to us and the end one is in Digit 4

Here is a Format for the 16 bit converting.

The 16-bit format is:

02aaaaaa ffffvvvv

or

03aaaaaa ffffvvvv

where: a - address f - additional fill/writes v - value

-=Multi Skips codes=-

-=8Bit=- *Note 8bit codes start with 00 or 01 (raw)

This section is to show u how to make Codes that Skip numbers into 2line codes. We will use DotHack Infection

GO HERE

If u look at the codes and convert the fist 4 codes to Raw u will notice they Skip by *******4 ******** like this ..

009801C3 00000063

009801C7 00000063

009801CB 00000063

009801CF 00000063

009801D3 00000063

You'll have to use the special multi-address write code to get the results you want.

Here is a Format for the Multi Skip Codes.

00000000 8xaaaaaa

vvvvvvvv iiccssss

x - is dependent on the type of write being performed. Those are 8-bits so it would be 0. a - first address v - value i - value increment (not used in this case c - number of Fills/writes to perform (in this code it's always at least 1, so the count will equal to the number of Fills/writes performed rather than Fills/writes - 1 as in the other code) s - address increment (amount of data to skip between writes. The skip is based on the width of the data being written, so when writing 8 bits the skip is in 8-bit increments; when writing 16 bits, the skip will be in 16-bit increments. The skip is always at least 1).

*Note with this type of Code if u are trying to combine Say 99 codes in to this one. U have to use the number of Codes there are as the fill number.. Remember to convert the number of codes into hex. So 99Dec would be 63hex.

Final result should be something like:

ARmax Raw

00000000 809801C3

00000063 00050004

-=16Bit=- *Note 16bit codes start with 02 or 03

Here is a Format for the Multi Skip Codes.

00000000 8xaaaaaa

vvvvvvvv iiccssss

If u come across a code that starts with 02 or 03 make the (X) to a 2 or 3 what ever the codes second digit is u will make the (X) .. Another thing is this.. Because u are now writing this code in 16bit u will have to remember that there are two 8bits in a 16bit.. So if the code skips 4 u will only need to put 2 as the skip number and that will make it skip 4

here is a table on skips in 16 bit..

16bit-how many skips---what u put.

..............2..........1

..............4..........2

..............6..........3

and so on u should be able to fallow that table to make even longer skips if needed..

-=32Bit=- *Note 32bit codes start with 04 or 05

Here is a Format for the Multi Skip Codes.

00000000 8xaaaaaa

vvvvvvvv iiccssss

If u come across a code that starts with 04 or 05 make the (X) to a 4 or 5 what ever the codes second digit is u will make the (X) .. Another thing is this.. Because u are now writhing this code in 32bit u will have to remember that there are four 8bits in a 32bit.. So if the code skips 4 u will only need to put 1 as the skip number and that will make it skip 4

here is a table on skips in 32 bit..

32bit-----how many skips---what u put.

..............4..........1

..............8..........2

..............12.........3

And so on u should be able to fallow that table to make even longer skips if needed..

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OK... J'avais pas capté !

Je savais pas que c'était un jeu !

 

EDIT: Je viens de capté qu'il s'agit de la série Hack, bref...

Le code c'est:

1-Epitaph 00-0A14A407 00000001

2-Epitaph 01-0A2BA407 00000001

3-Epitaph 02-0A2AA407 00000001

4-Epitaph 03-0A29A407 00000001

5-Epitaph 04-0A28A407 00000001

6-Epitaph ?-0A2FA407 00000001

7-Harold's Note-0A2EA407 00000001

8-Grunty Flute-0A2DA407 00000001

9-Imp's Pin-0A2CA407 00000001

10-Imp's Praises-0A23A407 00000001

11-Imp's Cross-0A22A406 00000001

12-Imp's Crown-0A21A406 00000001

13-Remedy-0A20A406 00000001

14-Custom Remedy-0A27A406 00000001

15-True Remedy-0A26A406 00000001

16-First Remedy-0A25A406 00000001

17-Love Letter-0A24A406 00000001

18-The Twilight-0A3BA406 00000001

19-Book Of Law-0A3AA406 00000001

20-Book Of Iron-0A39A406 00000001

21-Spark Blade-0A38A406 00000001

22-Paper Cloak-0A3FA406 00000001

23-Mad Opener-0A3EA406 00000001

24-Basin Shield-0A3DA406 00000001

25-Love Archery-0A3CA406 00000001

26-Plastic Sword-0A33A406 00000001

27-Harald's Note 2-0A32A406 00000001

28-Absolute Book-0A31A406 00000001

29-Segment 1-0A30A406 00000001

30-Red Sword-0A37A406 00000001

31-Blue Boots-0A36A406 00000001

32-Yellow Cap-0A35A406 00000001

33-Marine Spear-0A05A406 00000001

34-Demonic Sword-0A04A406 00000001

35-Tonosama Sword-0A1BA406 00000001

36-Moon Knives-0A1AA406 00000001

37-Segment 2-0A19A406 00000001

38-Segment 3-0A18A406 00000001

39-McWavemaster-0A1FA406 00000001

40-McTwin Blade-0A1EA406 00000001

41-McHeavy Axeman-0A1DA406 00000001

42-McLong Arm-0A1CA406 00000001

 

Comme il dit, tu prends la 1ère ligne

=> 0A14A407 00000001

Tu converti ça en raw

=> 00A406F6 00000001

 

Comme il dit, tu converti 42(dec) en 29(hex)

Tu mets le 29 la ou il dit:

00A406F6 00002901

 

*Et voilà, avec ce code la machine va capté direct

qu'il s'agit d'un "1 line multi codes" et va calculé les 42 lignes.

 

Je connaissais pas, ça va me servir.

Mais ça n'a rien à voir avec ton problème !

Que Tu ais 10 ou 100 lignes,

tu peux le convertir en 1 ligne !

 

J'ai pas encore testé avec les codes en 16 bits,

mais ça doit être le même genre.

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Voilà une vieille archive que j'ai monté pour GTA SA qui m'a bien servi !

(+ 300 codes dans le DD !) Je me suis éclaté !

 

"CREDITS FOR SKILLER&co"

"CODEMASTERS PROJECT"

 

"EDIT/: c le game ID pour GTA SA."

069C = NTSC

06A3 = PAL UK

06A4 = PAL FR

06B0 = DE

--------------

"EDIT/: 1ère valeur de l'adresse."

RAW-"00":MAXRAW-"00" / 8Bits

RAW-"01":MAXRAW-"01" / 8Bits

RAW-"10":MAXRAW-"02" / 16Bits

RAW-"11":MAXRAW-"03" / 16Bits

RAW-"20":MAXRAW-"04" / 32Bits

RAW-"21":MAXRAW-"05" / 32Bits

RAW-"D0":MAXRAW-"0A" / JKR 16Bits Commande Joker

RAW-"D1":MAXRAW-"0B" / JKR 16Bits Commande Joker

RAW-"F0":MAXRAW-"C4" / MC Master Code

-----------------------

JOKER "EDIT/: ceux là sont pour GTA SA."

PAD 1

D0700A42 0000????

PAD 2

D0700B42 0000????

"EDIT: je me suis éclaté à activer tous les codes

de la 2ème manette"

-------------------

"EDIT/: pour choisir tel bouton te sort tel code,

tu peux ajouter les touches pour combiner les codes !"

"Mais faut jouer avec la calculatrice, en Hex...adécimal..."

COMAND

REVERSE / NORMAL

NO BUTON / FFFF

R1 - F7FF / FFF7

R2 - FDFF / FFFD

R3 - FFFB / FBFF

R1+G - DF25 / 25DF

R2+C - 7DFF / FF7D

R2+O - BDFF / FFBD

R2+L2 - FCFF / FFFC

L1 - FBFF / FFFB

L2 - FEFF / FFFE

L3 - FFFD / FDFF

L2+H - FEEE / EEFE

L2+B - FEBE / BEFE

L1+H - FBEF / EFFB

L1+B - FBBF / BFFB

L1+D - FBDF / DFFB

L1+G - FB7B / 7BFB ! F7DF / DFF7 ?

L1+C - DBFF / FFDB

L1+O - 7BFF / FF7B

L1+L2 - FAFF / FFFA

L3+R1 - F7FD / FDF7

R1+R2 - F5FF / FFF5

L1+R1 - F3FF / FFF3

----

T - EFFF / FFEF

C - 7FFF / FF7F

O - DFFF / FFDF / 43

X - BFFF / FFBF / 58

X+O - 9FFF / FF9F

X+C - 3FFF / FF3F

X+D - BFDF / DFBF

-----------------

H - FFEF / EFFF / 55

B - FFBF / BFFF / 44

G - FF7F / 7FFF / 4C

D - FFDF / DFFF / 52

---------------------

ST - 7FFF / FF7F

SE - FFFE / FEFF

SE+H - FFEE / EEFF

SE+B - FFBE / BEFF

SE+D - FFDE / DEFF

SE+G - FF7E / 7EFF

------------------

COMAND-16BIT VALUES

REVERSE / NORMAL

SE-0001 / 0100

ST-0008 / 0800

L1-0400 / 0004

L2-0100 / 0001

L3-0002 / 0200

R1-0800 / 0008

R2-0200 / 0002

R3-0004 / 0400

H -0010 / 1000

B -0040 / 4000

G -0080 / 8000

D -0020 / 2000

X -4000 / 0040

O -2000 / 0020

T -1000 / 0010

C -8000 / 0080

--------------

Create a new folder pour ARMAX

- - - - - - - - - -

(normal folders/subfolders) U can turn on all codes

*Folder

AAAABBBB BC500800

*Codes to go in

AAAABBBB BC4EEEEE

*Subfolder (read about EEEE section)

AAAABBBB BC4EEEEE

D29EE62A 4457657D

-----------------

(exckusive activation folders/ Sibfolders) can select only 1 code

*Folder

AAAABBBB BC501800

*Codes to go in

AAAABBBB BC4EEEEE

*Subfolder "

AAAABBBB BC4EEEEE

D29EC62A 4457657D

-----------------

A=game id /

B=code id / Must be 80000 or + (0>9 , NOT A>F)

C= région > 00=USA-01=UK-10=JAPAN-11=Invalid?

E=Expension data its where the code id that is use in the foldergoes.

U have to use windows Calculator to "left shifted 1=" The Code id used in the folder

The last E gets +1 to make it a code (the button to left Shift is LSH in window calculator)

 

SI çA PEUT SERVIR.

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Codes en 8 bits:

*Note 8bit codes start with 00 or 01 (raw&maxraw)

pour les 1 line multi codes IL FAUT

qu'ils se suivent en +1 genre:

CB>

0A14A407 00000001

0A2BA407 00000001

0A2AA407 00000001

0A29A407 00000001

TO RAW>

00A406F6 00000001

-------+1

00A406F7 00000001

-------+1

00A406F8 00000001

-------+1

00A406F9 00000001

 

1 line multi Codes en 16 bits:

*Note 16bit codes start with 02 or 03(maxraw)/ 10 or 11(raw)

pour les 1 line multi codes IL FAUT

qu'ils se suivent en +2.

 

pour les multi skip codes IL FAUT

qu'ils se suivent en +4 genre:

CB>

0A67A400 00000063

0A7BA400 00000063

0A7FA400 00000063

0A73A400 00000063

TO RAW>

00A40543 00000063

-------+4

00A40547 00000063

-------+4

00A4054B 00000063

-------+4

00A4054F 00000063

*Note 8bit codes start with 00 or 01 (raw&maxraw)

*Note 16bit codes start with 02 or 03 (maxraw)/10 or 11(raw)

Le multi skip en 16bits permet de convertir 4 lignes en 2.

*Note 32bit codes start with 04 or 05 (maxraw)/20 or 21 (raw)

Le multi skip en 32bits permet de convertir 8 lignes en 2.

 

Format d'un Multi Skip Code.

00000000 8xaaaaaa / x= 2ème chiffre de la ligne.a=adresse.

vvvvvvvv iiccssss / v=value.

 

pour convertir multi skip code RAW > ARMAX

ce code est en maxraw:

00000000 80A40543

00000063 00050004

--------------5=nbr de lignes à calculer

Attention pour convertir un code RAW > ARMAX

il faut passer par le MAXRAW donc RAW > MAXRAW > ARMAX.

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