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gpSP 0.8


Axionkt

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Exophase has amazed us once again with a new version of his stunning gba emu. With an even bigger list of roms that work, this is becoming more and more amazing.

 

Here is a list of Changes

 

 

Fixes:

# Fixed a nasty bug that shouldn't have made it into the initial

release; a lot of games that TECM.. erm.. crash won't anymore.

NOTE: This doesn't mean that no game will ever crash, freeze,

otherwise not work.

 

 

# Fixed some crashes in the GUI and the ability to "go up" past

ms0:/PSP. Made the "go up" button square like it was supposed to

be (instead of cross).

 

 

+ There's now a menu that you can access, by default press right

while holding down triangle for the frameskip bar.

 

 

+ Menu option: resize screen aspect ratio, the default is now

"scaled 3:2" which makes it look more like a normal GBA. You

can use "fullscreen" (what it was like before) or "unscaled 3:2"

(tiny but pixel for pixel like a GBA)

 

 

+ Menu option: You can now load new games while the current one

is running.

 

 

+ Menu option: You can now restart the currently running game.

 

 

+ Menu option: Frameskip variation - this defaults to "uniform"

whereas it defaulted to "random" last release. Basically, turn

it on random if you find that frameskip causes flickering

animations to make things disappear. Other than that it will

generally look better on uniform.

 

 

+ GUI and file loading now have "auto repeat" on the buttons so

they're not such a pain to navigate.

 

 

+ Menu option: Added support for 128KB flash ROM, some games

require it (Pokemon Firered/Leaf Green, Super Mario Advance 4),

turn it on before running the game to make sure it works.

NOTE: There are some versions of these ROMs that have been

hacked to get around their 128KB flash, and may not even work

properly at all. Look out for them, these games should save

128KB save files after you set the setting to it, IF they use

128KB flash.

 

 

+ Menu option: Added ability to make the .sav files only update

when you exit the emulator, use with extreme caution (in other

words, it's not a good idea to use something like this in beta

quality software if you care about your saves). Does NOT update

if you exit through the home button, don't use the home button

if you can help it.

 

 

+ Zip support thanks to SiberianSTAR. It will load the first file

with the extension .gba or .bin that it finds.

 

 

+ Menu options are saved to gpsp.cfg. Note that it does not save

frameskip options or flash ROM options because these are very

per game particular.

 

 

+ The emulator will now try to save backup files to something

more matching the backup size than a fixed 64KB.

 

 

@ Loading ROMs and the auto save of the .sav files is MUCH faster

now. Thanks for the heads up on how to improve this from pollux!

 

 

@ While coding for the screen resize code I found that SDL just

wasn't cutting it and had to code for the GU myself. Turns out

the new code is faster (but because it is render code any

improvement will be diminished to nothing as frameskip is

increased). Special thanks to Zx-81 for the tips on this one

and for his GU code in the PSPVBA source as an example.

 

 

@ Added some games to game_config.txt. Note that not all versions

of these ROMs will work with these options, try to use the USA

version if possible.

 

Source: http://forums.afterdawn.com/thread_view.cfm/387275

 

Mais rien concernant un download éventuel..

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