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BBA le passer a 100Mbits


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voila j'ai trouver ca qui sais le faire fonctionne car je n'arrive pas a lancer le 2eme .DOL apres avoir mis 100Mbits.

 

 

Gamecube Broadband Adapter Debugger by MEGAߥTE

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Description

 

Functions:

Load with your favorite PSO exploit.

Change adapter speed:

Press A to set BBA to 100 Mbps, full duplex

Press B to set BBA to 100 Mbps, half duplex

Press X to set BBA to 10 Mbps, full duplex

Press Y to set BBA to 10 Mbps, half duplex

Press Start to reload DOL. This only works with PSOLoad 2.0+. Additionally, PSOLoad works very poorly in 100 Mbps mode, usually resulting in a corrupted load and subsequent crash on execution.

There is a short delay before you can set the speed again. This is to reduce the chance of the adapter going completely offline. However, if the speed is changed several times it may still go offline. This has something to do with the initialization routines, but I don't know what the exact problem is. Also note that many DOLs have their own network initialization routines. Thus, any settings you change here may be invalidated as soon as another DOL is loaded.

Debugger:

Press Z to toggle between select and edit mode.

Press L to scroll up and R to scroll down.

In select mode, use the digital control pad to select a register to change. In edit mode, use the digital control pad to choose a new value for a register. Up adds 1, Down subtracts 1, Right adds 0x10, and Left subtracts 0x10.

The debugger displays the values returned from each BBA register. I don't know which addresses are valid, but 256 values are available for debugging. The register value is saved upon exit of edit mode. Note that many registers cannot be saved to. Furthermore, many may not save the exact value you save. Some register changes have effects on other registers. Finally, some registers change when they are read. Thus, it is not possible to display the exact value of the register at any given time since the read changes the value. Values that have changed since the last save are highlighted in yellow. The primary goal of the debugger is to aid in determining the differences in initialization routines and help get 100 Mbps loading working.

 

Source:

All BBA routines were taken from ipl_replacement.

DOL reloader support for use with PSOLoad 2.0.

Code was compiled with libOGC and makes extensive use of libOGC display calls. You may need to change the path to mygcn.h when compiling for yourself. To generate a DOL file from this source, run "make dol"

 

Distribution:

Please credit me if you use my code or find anything useful using my utility.

I'd also like to see a copy of anything developed with my code or utility.

Do not use this utility or code for purposes of piracy.

Otherwise, distribute at will.

 

Feel free to e-mail me with problems or information.

Note: this is my first GCN programming project.

 

Disclaimer: I'm not responsible for any harm you might cause in using this program. Use at your own risk.

 

Special Thanks:

This utility would not have been possible without:

tmbinc: Author of the original BBA routines

dark-link: Original source modification for 100 Mbps connections

Thorsten Titze: Author of libOGC package and docs

Peter: Author of OpenGC library

Costis: Author of PSOLoad

Sega/Sonic Team: Developers of Phantasy Star Online

Nintendo: Makers of the Gamecube

 

Download

 

v0.1 DOL and source [2004.01.16]

 

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