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Explication pour ABGX360


polux12

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Bonjour à tous,

 

Voila avant je patchais mes iso sans problèmes avec patchstheal ppf.o.matic.3, puis patchwave (pour wave 3) et ensuite je vérifiais le tout avec Xdvdmullter.

 

 

Maintenant j'essaie d'utiliser ABGX360 mais apparemment cela ne fonctionne pas, malgré le suivit de tuto et la bonne configuration.

 

 

VOici ce que me met le rapport apres le check de mon iso:

 

───────────────────────────────────────────────────────────────────────────────

\\//\\//\\//\\//\\/█\\//\ \ \/ /┌─┐┌─┐┌─┐\\//\\//\\//\\//\\//\\//\\//\\//\\//\\

//\\//\\//\\//\█▀█\█▀█\█▀█/ /\ \ ─┤├─┐│ │//\\//\\//\\//\\//\\//\\//\\//\\//\\//

───────────────▀▀▀─▀▀▀─▀▀█──────└─┘└─┘└─┘─v1.0.2───────[http://abgx360.net]────

▀▀▀ MOD by AEtH & Skullbot

 

Checking for updates to abgx360.dat...

 

* About to connect() to abgx360.net port 80 (#0)

* Trying 74.81.84.8... * connected

* Connected to abgx360.net (74.81.84.8) port 80 (#0)

> GET /Apps/Stealth360/abgx360.dat HTTP/1.1

User-Agent: abgx360 v1.0.2 (Windows)

Host: abgx360.net

Accept: */*

If-Modified-Since: Sat, 28 Aug 2010 13:04:48 GMT

 

< HTTP/1.1 304 Not Modified

< Date: Sun, 12 Sep 2010 07:35:32 GMT

< Server: Apache/2.2.15 (Unix) mod_ssl/2.2.15 OpenSSL/0.9.8e-fips-rhel5 DAV/2 mo

d_auth_passthrough/2.1 mod_bwlimited/1.4 FrontPage/5.0.2.2635

< ETag: "19f9e98-1f4-478f997ee2880"

<

* Connection #0 to host abgx360.net left intact

 

Server file abgx360.dat no newer than local file - not retrieving

 

C:\Users\xxxxxxx\Desktop\Jeux\futai-Halo_Reach\futai-Halo_Reach.dvd is valid

 

Checking Game

ISO: "C:\Users\xxxxxxx\Desktop\Jeux\futai-Halo_Reach\futai-Halo_Reach.iso"

Size: 7838695424 bytes (SplitVid 3rd or 4th wave)

Game partition offset: 0xFD90000

Root sector: 1783935 (0xE99CF800), 2048 bytes

default.xex sector: 1777847 (0xE8DEB800), 12468224 bytes

Files in ISO: 135, Folders in ISO: 7

Total bytes used: 7022280555 (96.21%)

Game appears to have random padding

 

Checking default.xex

Module Flags: Title Module

Image Flags: XGD2 Media Only

64 KB Pages

System Flags: Uses Game Voice Channel

Pal50 Incompatible

Allow Access to Both Utility Partitions

Title ID: 4D53085B (MS-2139)

Ver / Base Ver: v0.0.0.1 / v0.0.0.1

Disc Number: 1 of 1

Original PE Filename: halo3_cache_release.exe

Original PE Timestamp: 2010/07/24 09:12:06

Allowed Media Types: DVD-XGD2 (Xbox 360 original disc)

Game Ratings: ESRB: M (Mature 17+)

PEGI: 16+

PEGI-FI: 15+

PEGI-PT: 16+

BBFC: 16+

CERO: D (17+)

USK: 18+

OFLC-AU: MA15+

OFLC-NZ: MA15+

FPB: 16+

Compression Info: Uncompressed and Encrypted

Title Type: Full Game Title

Dashboard Languages: English (default)

Japanese

German

French (preferred)

Spanish

Italian

Korean

Traditional Chinese

Portuguese

Game Name: Halo: Reach

Developer: Bungie Studios

Publisher: Microsoft Game Studios

Genre: FPS

Description: Vous savez déjà que ?a va mal finir. Halo: Reach, en automne

2010.

Avatar Awards: 5 Avatar Awards

Achievements: 49 Achievements totaling 1000 Gamerscore

XEX CRC = 4BA83208

XEX Media ID: D5F8036CA497AFADC59687E1-566C10D3

 

Region Code: 0xFFFFFFFF

Region Free!

 

Checking SS

04FB20h ─────── PSN ──────> 20339Fh DFCC60h ─────── PSN ──────> FB04DFh

┌──────────────────────────────────┬──────────────────────────────────┐

│ L0 Data Area = 1783936 sectors │ L1 Data Area = 1783936 sectors │

└──────────────────────────────────┴──────────────────────────────────┘

0x000FD90000 ────────> 0x00E99CFFFF 0x00E99D0000 ────────> 0x01C360FFFF

<───────────────── 3567872 sectors (7307001856 bytes) ────────────────>

 

Timestamp of Authoring: 2010/07/26 00:00:00

Timestamp of Mastering: 2010/08/07 21:51:48

SS Version: 1

────────────────────────────────────────────────────────────────────────

CT RT CID Mod? Pad? Data CD Response Angle Deviation

── ── ── ── ── ───────────── ──────── ────────── ───── ────────────

14 A8 00 00 20AA4603 B3CDEE02

03 A8 00 04A9B0 04B9AF 20AA4603 B3CDEE0200

15 1B 00 00 0AB83BA0 16A2B23F

01 1B 00 20D7F0 20E7EF 0AB83BA0 16A2B23F00

14 5B 00 00 F1EBFFC9 CE68031D

03 5B 00 DF85F0 DF95EF F1EBFFC9 CE68031D00

15 97 00 00 665F0432 4DFD8D2D

01 97 00 FB5B70 FB6B6F 665F0432 4DFD8D2D00

24 F7 0F 00 A09EE6D7 A09E0001 1

07 F7 00 04A9B0 04B72F A09EE6D7 0000000000 0 -1 (00.6%)

25 6F 0F 00 C6F5AE9B C6F5005B 91

05 6F 00 20D7F0 20E56F C6F5AE9B 5900000000 89 -2 (01.1%)

24 B5 0F 00 9DF29C68 9DF200B5 181

07 B5 00 DF85F0 DF936F 9DF29C68 B400000000 180 -1 (00.6%)

25 71 0F 00 3CB9F838 3CB9010F 271

05 71 00 FB5B70 FB68EF 3CB9F838 0F01000000 271 0 (00.0%)

01 6B 00 00 A5CC4523 C32FC439

00 6B 00 71C32F CAC439 00000000 0000000000

E0 84 00 00 4F9056A8 2C131504

E0 84 00 AA2C13 161504 00000000 0000000000

────────────────────────────────────────────────────────────────────────

CPR_MAI: A5CC4523

SS CRC = 922E3297 (RawSS = 39A1DB7F)

SS Media ID: D5F8036CA497AFADC59687E1-566C10D3 (matches game)

SS seems to be SSv1 which is not stealth anymore !

 

Checking DMI

Timestamp of Authoring: 2010/07/26 00:00:00 (matches SS)

Catalog Number: MS-2139-01-W0-X11

DMI CRC = A318AFFB

DMI Media ID: D5F8036CA497AFADC59687E1-566C10D3 (matches game)

DMI looks valid

 

Checking PFI

030000h ─────── PSN ──────> 03975Fh FC68A0h ─────── PSN ──────> FCFFDFh

┌──────────────────────────────────┬──────────────────────────────────┐

│ L0 Data Area = 0038752 sectors │ L1 Data Area = 0038720 sectors │

└──────────────────────────────────┴──────────────────────────────────┘

0x0000000000 ────────> 0x0004BAFFFF 0x01CE7F0000 ────────> 0x01D338FFFF

<───────────────── 0077472 sectors (0158662656 bytes) ────────────────>

 

PFI CRC = 2A4CCBD3

PFI is incorrect based on the date this game was authored (should have matched

at least 4th wave)

 

Video partition found

Volume ID: "CD_ROM"

Volume space size: 38690 sectors (79237120 bytes)

Volume creation date & time: 2009/01/14 16:00:00 (GMT-08:00)

Video CRC = 0E58FB9D (V0 = CF942E7B, V1 = 4809B37A)

Video partition is incorrect based on the date this game was authored (should

have matched at least 4th wave)

 

Stealth check failed!

 

Aborting AutoFix because writing is disabled

AutoFix Failed!

 

Cannot check SplitVid due to invalid or uncertain PFI/Video

 

Checking for AnyDVD style game data corruption while running CRC check...

 

Checking Game CRC... (press Q to cancel)

Percent Elapsed Estimated Time Average Current Errors Total

Done Time Time Left Speed Speed Recovered Retries

100% 1:11 1:11 0:00 97.9 MB/s 120.7 MB/s

 

AnyDVD style corruption was not detected

Game CRC = 8BEC1F2B

 

 

Press any key to exit . . .

 

 

 

 

 

 

Donc j'ai pas mal de commentaires en rouge comme:

 

- SS seems to be SSv1 which is not steahl anymore!

 

- PFI is incorrect based on the date this game was authored (should have matched at least 4th wave)

 

- Video partition is incorrect based on the date this game was authored (should have matched at least 4th wave)

 

- Steah check failed!

 

- Autofix Failed

 

 

Par contre si je fais de mon ancienne façon alors la pas de problème, xdvd mulleter me confirme que mon iso est parfait et que je peux le graver.

 

 

 

Merci a une âme charitable de m'informer sur ce qui peut se passer et s'y je m'y prends mal.

 

 

 

Merci par avance.

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salut abgx permet de mettre ton jeu completement stealth c'est à dire dans la wave d'origine,ensuite le SSV 1 c'est du au fait qu'il a était extrait depuis un lecteur samsung flashé kreon donc pas niquel mais si tu patches tout tes jeux en wave 3 sa te serts pas trop (j'espere pour toi que je joues pas sur le live) Modifié par Fredzzy
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